May 17, 2024, 07:51:58 pm

Author Topic: DirectX 10 vs DirectX 11  (Read 1296 times)

Offline macress345

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DirectX 10 vs DirectX 11
« on: October 31, 2009, 11:05:28 pm »
Pure awesomeness.

This is how games are going to start looking in 2010.

ati radeon hd 5870 DIRECTX 10 VS DIRECTX 11, see the differance for your self (NEW HD)

Offline Jubito

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Re: DirectX 10 vs DirectX 11
« Reply #1 on: November 01, 2009, 12:31:33 am »
:OOOO
Amazing.

Offline Nka19

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Re: DirectX 10 vs DirectX 11
« Reply #2 on: November 01, 2009, 01:43:24 am »
omg awesome :D. Can't wait for it really! B)

Offline Muki

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Re: DirectX 10 vs DirectX 11
« Reply #3 on: November 01, 2009, 03:38:05 am »
ima get a directx 11 card o.o
and leave my 8800gts deal with the physics >:)

Offline X

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Re: DirectX 10 vs DirectX 11
« Reply #4 on: November 04, 2009, 03:38:07 pm »
Horrible, truely, this is just ruining the industry of what gaming was built on, fun.

I honestly don't see how looking at games is fun, I thought the point was to actually play it..hence, gaming.

Offline macress345

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Re: DirectX 10 vs DirectX 11
« Reply #5 on: November 04, 2009, 04:12:12 pm »
Horrible, truely, this is just ruining the industry of what gaming was built on, fun.

I honestly don't see how looking at games is fun, I thought the point was to actually play it..hence, gaming.

I agree and disagree. Some games wouldn't be very fun at all if they looked like games from the late 90's.(Call of Duty, Gran Turismo/Forza, etc) But I do agree though that some developers are making games just to show off graphics (Crysis) and its ruining peoples perspective of what a good game really is.

Offline X

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Re: DirectX 10 vs DirectX 11
« Reply #6 on: November 04, 2009, 04:17:14 pm »
Horrible, truely, this is just ruining the industry of what gaming was built on, fun.

I honestly don't see how looking at games is fun, I thought the point was to actually play it..hence, gaming.

I agree and disagree. Some games wouldn't be very fun at all if they looked like games from the late 90's.(Call of Duty, Gran Turismo/Forza, etc) But I do agree though that some developers are making games just to show off graphics (Crysis) and its ruining peoples perspective of what a good game really is.
The only games that I'd like to look nice are racing games.

I don't see the point personally in doing it to any other games that are supposed to be fun and not realistic. It just doesn't seem to fit.

Offline macress345

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Re: DirectX 10 vs DirectX 11
« Reply #7 on: November 04, 2009, 04:24:06 pm »
Horrible, truely, this is just ruining the industry of what gaming was built on, fun.

I honestly don't see how looking at games is fun, I thought the point was to actually play it..hence, gaming.

I agree and disagree. Some games wouldn't be very fun at all if they looked like games from the late 90's.(Call of Duty, Gran Turismo/Forza, etc) But I do agree though that some developers are making games just to show off graphics (Crysis) and its ruining peoples perspective of what a good game really is.
The only games that I'd like to look nice are racing games.

I don't see the point personally in doing it to any other games that are supposed to be fun and not realistic. It just doesn't seem to fit.

I agree with ya on that too. Simulation games/Realism based games like Arma 2 are great with good graphics because the point of them is... well realism of course. Games like GTA4, Crysis, and Far Cry 2 really don't need the visuals they have. DirectX 11's tessellation will really help add details to cars in racing sims and add the ability to have unique looking buildings and weapons in FPS sims to help immerse you into the game more.

Offline Rikimaru

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Re: DirectX 10 vs DirectX 11
« Reply #8 on: November 04, 2009, 06:28:55 pm »
Horrible, truely, this is just ruining the industry of what gaming was built on, fun.

I honestly don't see how looking at games is fun, I thought the point was to actually play it..hence, gaming.

I agree and disagree. Some games wouldn't be very fun at all if they looked like games from the late 90's.(Call of Duty, Gran Turismo/Forza, etc) But I do agree though that some developers are making games just to show off graphics (Crysis) and its ruining peoples perspective of what a good game really is.
The only games that I'd like to look nice are racing games.

I don't see the point personally in doing it to any other games that are supposed to be fun and not realistic. It just doesn't seem to fit.

I agree with ya on that too. Simulation games/Realism based games like Arma 2 are great with good graphics because the point of them is... well realism of course. Games like GTA4, Crysis, and Far Cry 2 really don't need the visuals they have. DirectX 11's tessellation will really help add details to cars in racing sims and add the ability to have unique looking buildings and weapons in FPS sims to help immerse you into the game more.

Honestly, i thought i was the only one left in the world that actually just played video games for the GAME and not the graphics, my Favorite game is STILL Mario kart i care not for graphics, sure its a nice add on but its not EVERYTHING, and if you think about it some times you get distracted from the game it screws you over because your paying attention to the graphics and not the GAME.
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Offline Muki

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Re: DirectX 10 vs DirectX 11
« Reply #9 on: November 05, 2009, 06:44:44 am »
whoever plays a game for its looks, obviously doesnt play on WoS servers :P
my opinion is
why not make a game look better if you can? (this can be disagreed on)