I'd say
no, because if you just got hitted, you only need to do /l and TADA! Your just some meters away, but still
.
The only thing that really should be fixed (my opinion), is the 'anti-jack' in the checkpoint. I was once jacked by Mattz (:@) on a stuntwar, in a checkpoint. But normally you should get the 'you cant do this stunt on-foot' warning and you get back. This is happening to slow, by my thoughts, so I think the best is to do --> IsPlayerInArea(player, area); --> IsPlayerInPlayerArea(player, area); [Only on-foot plox] --> SetPlayerPos back to the beginning
okay plox?