November 24, 2024, 02:17:36 pm

Poll

how about spikes?

yes
5 (83.3%)
no
1 (16.7%)

Total Members Voted: 6

Voting closes: February 06, 2106, 10:28:15 pm

Author Topic: spikes suggestion  (Read 2195 times)

Offline InJa_JoHnSoN

  • Newbie
  • *
  • Posts: 9
  • Reputation: +0/-0
    • MSN Messenger - tilc-merjasc@hotmail.com
    • View Profile
    • Email
spikes suggestion
« on: February 24, 2010, 08:24:08 am »
hey guys i've ben wondering ... u know we like to play cops'n'robbers so i tought you admins can add /spikes for a command and cops can stop robber with spikes. Like spikes spawn in front of you. think about it . :blink:
guns dont kill people,... I DO.

Offline X

  • Owner
  • Boss
  • ********
  • Posts: 717
  • Reputation: +30/-2
    • View Profile
    • Email
Re: spikes suggestion
« Reply #1 on: February 24, 2010, 08:37:47 am »
Spikes don't effect cars in SA-MP.

Also there's no way of popping the car wheels with programming.

So this is not possible yet.

Offline InJa_JoHnSoN

  • Newbie
  • *
  • Posts: 9
  • Reputation: +0/-0
    • MSN Messenger - tilc-merjasc@hotmail.com
    • View Profile
    • Email
Re: spikes suggestion
« Reply #2 on: February 25, 2010, 06:43:39 am »
Spikes don't effect cars in SA-MP.

Also there's no way of popping the car wheels with programming.

So this is not possible yet.


okay no prob :)
guns dont kill people,... I DO.

Offline hamtetutu

  • Wiseguy
  • ***
  • Posts: 59
  • Reputation: +1/-2
    • MSN Messenger - hamte_knight@hotmail.com
    • Yahoo Instant Messenger - hamte_tutu@yahoo.com
    • View Profile
    • Email
  • Steam: hamtetutu
Re: spikes suggestion
« Reply #3 on: March 13, 2010, 04:49:50 am »
If spikes become possible in SA-MP, it would create more possibilities for mini games. (e.g A guy must keep up with the other guy trying to get the other guy's car destroyed. Both oppositions should be able to release spikes)