501
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.
502
Archive / Re: Hinza Versus Muki
« on: October 10, 2009, 06:27:38 am »It's not a matter of opinion, it's a matter of correct usage of terminology.The main.scm script of San Andreas has the ability to send more vehicles into the virtual memory pool.So changing the main.scm isnt considering modding?
You can do it yourself through simple assembly-type programming with opcodes of San Andreas.
Kay, then its that view that is different from the other SASL's, thanks alot for answering my questions (:
Im guessing that since its possible within the physical boundries of the game, it should be allowed.
But on the other hand it might be "unnatural" to change the script, but its all a matter of opinion
You can still actually illegally modify the games boundries using the main.scm and effectivley "modify" the stunt, and this IS against the rules because you're actually modding the game engine to allow usually impossible physical outcomes from the statistical array configuration. You clearly don't understand correct usage of terminology then if you don't understand that.
It's not about views or opinions, it's about proper usage of terminology and effective service proclamation. So please stop comparing us to these other third party websites.
Read the Terms of Service before continuing to using our services.
503
Other Problems / Re: Bug for controller users in /deathmatch
« on: October 10, 2009, 04:39:25 am »AutoAim on Controller? WTF, How do I set this up?Change the setting to joypad, if the people you're aiming at are moving, this will be completely useless and you will be at a huge disadvantage.
504
Archive / Re: Hinza Versus Muki
« on: October 10, 2009, 04:38:04 am »
The main.scm script of San Andreas has the ability to send more vehicles into the virtual memory pool.
You can do it yourself through simple assembly-type programming with opcodes of San Andreas.
You can do it yourself through simple assembly-type programming with opcodes of San Andreas.
505
Videos And Screenshots / MOVED: Lwood262's stip club (/visit 81)
« on: October 10, 2009, 04:05:21 am »
This topic has been moved to Videos And Screenshots.
http://forums.worldofstunt.com/index.php?topic=4008.0
http://forums.worldofstunt.com/index.php?topic=4008.0
506
Videos And Screenshots / MOVED: How To Make Extra Money in World of Stunting
« on: October 10, 2009, 04:05:09 am »
This topic has been moved to Videos And Screenshots.
http://forums.worldofstunt.com/index.php?topic=4010.0
http://forums.worldofstunt.com/index.php?topic=4010.0
507
Videos And Screenshots / MOVED: Monster truck v.s Train (monster truck gravity 0.001)
« on: October 10, 2009, 04:04:57 am »
This topic has been moved to Videos And Screenshots.
http://forums.worldofstunt.com/index.php?topic=4097.0
http://forums.worldofstunt.com/index.php?topic=4097.0
508
Archive / Re: Hinza Versus Muki
« on: October 10, 2009, 04:01:48 am »Yes because you haven't changed your settings to add more vehicles into the virtual memory pool. Which is not considered modding because you're not modding anything to force it to work, it just does by adding more vehicles.Sorry then. I have just been told using more than 2 cars is modding from the people i stunt with. From what i have experienced from my own game is that cars and bikes remain there untill you go a certain distance away from them.Actually you're completely incorrect yet again.No, allowing more than 2 cars to be loaded into the vehicle memory pool is not modification of the stunt. So both practically and theoretically, no.The original game can not remember more than 2 cars (the one your driving the one you drove before)
Therefor you will have to mod to have a 3rd, but im guessing were going by samp rules here (:
The original game can remember hundreds of dynamic vehicles in the static memory pool addresses. Therefore you are not modifying the game. No, we are not going by SA-MP rules, I've never even heard of SA-MP rules, so stop acting like a joke if you want to remain administrator, please learn what modification is before commenting on it.
510
Archive / Re: Hinza Versus Muki
« on: October 09, 2009, 01:58:33 pm »oh and i was also wondering, is the use of the mod which allows u to go through lampposts, breakable walls and glass and whatever allowed in SL-s? Nka thought it is but he wasnt sureNo of course not, then you're making it easier to stunt. That's clearly modding. Please read the Terms of Service before continuing to use all World of Stunting network services.