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Messages - Zencal

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261
General / I might not be comeing home.
« on: September 19, 2008, 05:14:23 am »
Good to see your back and fine.

262
Introduce Yourself / I be old school.
« on: September 18, 2008, 12:12:23 pm »
You too matey, but you don't come on now

263
Introduce Yourself / I be old school.
« on: September 18, 2008, 04:25:23 am »
Yep, there aren't many of us left like me and you, except for Hurri =P

264
Introduce Yourself / I be old school.
« on: September 17, 2008, 02:56:36 pm »
Well, I just realised that I don't have one of these. PHAIL. Well yeah, I'm old school. I've been around since just before SAMP 0.2 got released. I got promoted for being l33t not too long after, so I've been an admin the majority of the time. Me and admino haven't been without our arguments, but it's always fixed in the end. I've been away from WoS alot, on 360, and actually having a life surprise surprise.

Any questions? Ask away

265
Server Updates / World Of Stunting 1.0
« on: September 17, 2008, 01:18:53 pm »
Sounds fun as I said on msn =]

266
General / World Of Stunting 1.0 Information
« on: September 13, 2008, 03:31:57 am »
There would be rioting and whoring to the max if hours got reset, I can tell that from a day of playing again.

EDIT: Forgot to make my point. All of these updates sound great admino, should turn out great.

267
Modding / Grand Theft Auto IV sig
« on: September 12, 2008, 11:05:37 am »
Well, it needs something more... interesting about it. For example the signature that you are using at the moment. If you look at it, the colours help blend in the render, and the c4d render + brushes add depth to it. What I am saying is that it could do with a background and something to make it seem less plain.

268
Modding / Grand Theft Auto IV sig
« on: September 11, 2008, 07:07:38 am »
So, except for cutting out a render, adding a border and some lighting effects, what did you do?

269
General / Caught...
« on: September 09, 2008, 07:18:13 am »
This actually made me lol.

270
Modding / Bioshock sig -WIP-
« on: August 18, 2008, 02:20:13 am »
Hey guys, I'm trying to make myself a nice Bioshock sig, with a big daddy as the render. My overall idea so far, was that I could almost replicate water crashing down onto the big daddy and spraying out at his feet. I seem to have got that so far, but I have no clue what to do with the background, or how to improve it even more. Any help? =]


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