November 28, 2024, 03:56:49 pm

Author Topic: few bugs i found  (Read 1907 times)

Offline Streammys

  • Capo
  • *****
  • Posts: 254
  • Reputation: +1/-0
  • Xfire: Streammy MSN: Robbygroot@quicknet.nl
    • View Profile
few bugs i found
« on: November 05, 2009, 11:58:11 am »
i found a few bugs in WoS ( 3.9.8 )

1. You can drive underwater (normal gravity etc)
2. You can get out of deathmatch (still in deathmatch world) *
3. There's a trick to stay on bike (not falling off) *
4. Invisible world after loading position while in bank.
5. (known long before) vehicle keeps dissapearing..
probably know a reason why:

The server has a lot of build-in cars, like all the houses one, some standard places like /cars..
and samp 0.3a can just take 2000 vehicles per server:

 Version 0.3a

    * Up to 500 players per server and up to 2000 vehicles.

http://forums.worldofstunt.com/wiki/Changelog

so if there are too many players with their own vehicle, the 2000 will be exceeded, and another players vehicle ID, will be over-writed by another player+location, so ur vehicle dissapears.

i told admino this already, and he said that it wasn't the reason becouse all the servers have unlimited vehicles..
i saw the 2000 vehicles max at the changelog ok wiki-samp and so i posted here again :)



* Asking for premition to post how to do it

Offline Nka19

  • Owner
  • Godfather
  • ********
  • Posts: 2180
  • Reputation: +88/-17
  • Administrator of World Of Stunting
    • MSN Messenger - Ask_for_it@and_I_might_give_it_to.you
    • View Profile
  • Steam: nka17
  • Xfire: nka17
Re: few bugs i found
« Reply #1 on: November 05, 2009, 10:55:56 pm »
Hello Streammy

1. Sorry we don't code GTA SA.
2. That's their problem if they want to escape. The shooting is inside.
3. Actually there are 2 tricks, and sorry we don't code SA-MP.
4. That's because you load to a different interior without changing it first.
5. We are aware of it and still working on it.


Thank you for your time and have a nice day.

Regards,
Nka19

Offline X

  • Owner
  • Boss
  • ********
  • Posts: 717
  • Reputation: +30/-2
    • View Profile
    • Email
Re: few bugs i found
« Reply #2 on: November 06, 2009, 01:10:18 am »
i found a few bugs in WoS ( 3.9.8 )

1. You can drive underwater (normal gravity etc)
2. You can get out of deathmatch (still in deathmatch world) *
3. There's a trick to stay on bike (not falling off) *
4. Invisible world after loading position while in bank.
5. (known long before) vehicle keeps dissapearing..
probably know a reason why:

The server has a lot of build-in cars, like all the houses one, some standard places like /cars..
and samp 0.3a can just take 2000 vehicles per server:

 Version 0.3a

    * Up to 500 players per server and up to 2000 vehicles.

http://forums.worldofstunt.com/wiki/Changelog

so if there are too many players with their own vehicle, the 2000 will be exceeded, and another players vehicle ID, will be over-writed by another player+location, so ur vehicle dissapears.

i told admino this already, and he said that it wasn't the reason becouse all the servers have unlimited vehicles..
i saw the 2000 vehicles max at the changelog ok wiki-samp and so i posted here again :)



* Asking for premition to post how to do it


Ok...

1. That's a GTA:SA bug, not a SA-MP bug.
2. That's intended.
3. That's also intended.
4. You should not load from an interior
5. As explained, this is not the issue. As I've been tracking the server vehicles and there are less than even 1,000 vehicles, and the limit is not 2000, as they are streamed by the SA-MP 0.3 server, it is technically unlimited.

So as I've told you already, this is not why the vehicles are disappearing. It says 2000 because that's what's been tested officially by the SA-MP Team in Grand Larency. Anyway as I've said this is all irrelevant, as the server has never even passed 1,000 vehicles yet.

Also vehicles can't be overwritten, it just doesn't happen. It has to do with script variables and not the SA-MP software.
« Last Edit: December 17, 2009, 07:45:26 am by AdminFace »

Offline Streammys

  • Capo
  • *****
  • Posts: 254
  • Reputation: +1/-0
  • Xfire: Streammy MSN: Robbygroot@quicknet.nl
    • View Profile
Re: few bugs i found
« Reply #3 on: November 07, 2009, 05:04:05 am »
so actually none of these bugs have to be patched.. k, then i'm OK with it

i also found other bugs:
1. sometimes, just sometimes, when i try to change from diff world back to world 0, it says:  World 1-2000000
then i have to reconnect to get to normal world.
2. in the new job: terrorist, u can enable /onb. but when i press alt (that u get back on ur bike) it says Not while in job! first /leavejob
but it doesn't say when trying to /onb ...

edit:
3. Sometimes when i get in the game, i have my binds like /onb etc..
and sometimes i dont.. when i type /binds all is empty then.. while when i have them, half of them are filled..

Offline X

  • Owner
  • Boss
  • ********
  • Posts: 717
  • Reputation: +30/-2
    • View Profile
    • Email
Re: few bugs i found
« Reply #4 on: November 07, 2009, 05:34:40 am »
so actually none of these bugs have to be patched.. k, then i'm OK with it

i also found other bugs:
1. sometimes, just sometimes, when i try to change from diff world back to world 0, it says:  World 1-2000000
then i have to reconnect to get to normal world.
2. in the new job: terrorist, u can enable /onb. but when i press alt (that u get back on ur bike) it says Not while in job! first /leavejob
but it doesn't say when trying to /onb ...

edit:
3. Sometimes when i get in the game, i have my binds like /onb etc..
and sometimes i dont.. when i type /binds all is empty then.. while when i have them, half of them are filled..
Hello Streammy,

1. We have no idea what you mean unfortunately.
2. This is intended as always.
3. We will look into this issue.

Offline Floryn

  • Server Administrator
  • Capo
  • ***
  • Posts: 217
  • Reputation: +1/-0
  • Xfire : floryn1990
    • Yahoo Instant Messenger - zglimbea_florin
    • View Profile
    • Email
Re: few bugs i found
« Reply #5 on: November 14, 2009, 09:47:58 am »
I don't know if this is a bug or it's made by purpose, but those names for ID's higher than 99 are black and hardly readable on chat.


Offline RaisingTugas

  • Capo
  • *****
  • Posts: 438
  • Reputation: +5/-62
    • MSN Messenger - rafa_mix_wynt@hotmail.com
    • View Profile
Re: few bugs i found
« Reply #6 on: November 14, 2009, 01:41:12 pm »
I don't know if this is a bug or it's made by purpose, but those names for ID's higher than 99 are black and hardly readable on chat.


they can't be seen in the map as well :\
Put this one your sign ;)




Offline X

  • Owner
  • Boss
  • ********
  • Posts: 717
  • Reputation: +30/-2
    • View Profile
    • Email
Re: few bugs i found
« Reply #7 on: November 14, 2009, 03:47:03 pm »
We will fix this issue as soon as possible, thank you.

Offline RazorX

  • Boss
  • ******
  • Posts: 548
  • Reputation: +12/-63
  • Is it good or bad?
    • View Profile
    • Email
Re: few bugs i found
« Reply #8 on: November 15, 2009, 08:07:26 am »
Yeah, even creating gang id 100 dont appears (and it says 0-100 and sometimes 0-200)

Offline Streammys

  • Capo
  • *****
  • Posts: 254
  • Reputation: +1/-0
  • Xfire: Streammy MSN: Robbygroot@quicknet.nl
    • View Profile
Re: few bugs i found
« Reply #9 on: December 16, 2009, 11:41:34 pm »
edit:
3. Sometimes when i get in the game, i have my binds like /onb etc..
and sometimes i dont.. when i type /binds all is empty then.. while when i have them, half of them are filled..

I found out why this is happening..
When u dont exit the game properly (so u use the in-game menu instead of /q)
the binds will dissapear.. when u reconnect (with /q) they get back.
if u exit the game with /q then they just normally come back