October 31, 2024, 04:04:08 pm

Author Topic: How to mod a texture?  (Read 17012 times)

Offline GrandY

  • Newbie
  • *
  • Posts: 11
  • Reputation: +0/-0
  • Live for nothing or Die for something
    • MSN Messenger - emmet101@live.nl
    • View Profile
    • Email
  • Steam: OG_Banketletter
  • Xfire: premiumhitman47
How to mod a texture?
« on: June 13, 2011, 06:07:23 am »
You guys may not think im able to learn this because im 10 but im i even tried cleo scripting and editing dff files but btw what i wonder is how do peaple make such nice textures especially some of you here. I really like to learn it
« Last Edit: June 13, 2011, 06:09:28 am by GrandY »

Offline P1nts3L

  • Capo
  • *****
  • Posts: 267
  • Reputation: +13/-2
  • I AM IN CONTROL
    • MSN Messenger - mihkel1234@hotmail.com
    • View Profile
  • Steam: P1nts3L
  • Xfire: p1nts3l
Re: How to mod a texture?
« Reply #1 on: June 13, 2011, 06:16:13 am »
TXDworkshop. Open gta3.img file with it ( its in ur SA folder / models ) and then there are the files , for example nrg-500 , scroll down until you fing nrg500.txd , then there are body , metal , brakes and decals , export nrg500body in PNG and then paint or whatever it in some photo editing program , then save as .png , import it back in the nrg500.txd file , save and you should be done .. , BTW there is somewhere a tutorial here created by SlyFox

Offline GrandY

  • Newbie
  • *
  • Posts: 11
  • Reputation: +0/-0
  • Live for nothing or Die for something
    • MSN Messenger - emmet101@live.nl
    • View Profile
    • Email
  • Steam: OG_Banketletter
  • Xfire: premiumhitman47
Re: How to mod a texture?
« Reply #2 on: June 13, 2011, 08:54:14 am »
TXDworkshop. Open gta3.img file with it ( its in ur SA folder / models ) and then there are the files , for example nrg-500 , scroll down until you fing nrg500.txd , then there are body , metal , brakes and decals , export nrg500body in PNG and then paint or whatever it in some photo editing program , then save as .png , import it back in the nrg500.txd file , save and you should be done .. , BTW there is somewhere a tutorial here created by SlyFox
Can you give me one good editing program? Cuz when i see peaple doing it looks awesome

Offline P1nts3L

  • Capo
  • *****
  • Posts: 267
  • Reputation: +13/-2
  • I AM IN CONTROL
    • MSN Messenger - mihkel1234@hotmail.com
    • View Profile
  • Steam: P1nts3L
  • Xfire: p1nts3l
Re: How to mod a texture?
« Reply #3 on: June 13, 2011, 11:04:12 am »
I guess PhotoShop is the best .. Depends which you know the most .. or which you find the easiest to use

Offline BioclocK

  • Made person
  • ****
  • Posts: 163
  • Reputation: +4/-0
  • Phandangle, Bioclock
    • MSN Messenger - jmcawsum@hotmail.com
    • View Profile
    • Email
  • Steam: 911greg
Re: How to mod a texture?
« Reply #4 on: June 14, 2011, 09:54:21 am »
The most common ones are Photoshop and GIMP. If you're going to mod skins you need a few things [P1nts3L covered most of it, you also have to download IMGTool so that you can open the gta3.img file]. It's a matter of proficiency but I'd say Photoshop is the easier of the two to work with. You should also look around and try to find a colour-coded version of the skin you're going to mod.
Here's a tutorial that goes more in-depth.
EDIT: Apparently GTAS in an untrusted website...anyways if you search "Basic Skinning" on the GTAS board you'll get your answer.
It covers both NRG-500 skinning and PCJ-600 in Vice City.


"Tools needed:
Some form of graphics program( MS Paint Will Do)
IMG Tool
TXD Workshop"
« Last Edit: June 16, 2011, 08:25:59 am by BioclocK »

Was Phandangle.

Offline GrandY

  • Newbie
  • *
  • Posts: 11
  • Reputation: +0/-0
  • Live for nothing or Die for something
    • MSN Messenger - emmet101@live.nl
    • View Profile
    • Email
  • Steam: OG_Banketletter
  • Xfire: premiumhitman47
Re: How to mod a texture?
« Reply #5 on: June 15, 2011, 09:29:13 am »
I have problems each time with TXD Workshop my stupid AVG virus scanner says its a trojan horse wich is TOTALLY BULLSHIT!!! and when i disable the resident shield my TXD Workshop still doesnt work well. How do i stop this?