November 22, 2024, 12:25:30 am

Author Topic: Draculaz Versus Hinza  (Read 10817 times)

Offline Flippa

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Re: Draculaz Versus Hinza
« Reply #30 on: March 23, 2009, 03:05:01 am »
Blah if we cant change stunts i got my orginal stunt back up xD

Offline Hinza

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Re: Draculaz Versus Hinza
« Reply #31 on: March 23, 2009, 08:27:10 am »
Sure were allowed to change stunt :)

Buuuut, using a car mod..i doubt it

Offline Muki

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Re: Draculaz Versus Hinza
« Reply #32 on: March 23, 2009, 08:45:36 am »
if its just a skin its allowed i guess

Offline Rax

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Re: Draculaz Versus Hinza
« Reply #33 on: March 23, 2009, 11:27:26 am »
I'm sorry to say, but even though that's a damn nice sound mod, and the handling doesn't look any different to the standard infernus, the .dff change will have affected how the car handled the bump.

For example, take the infernus line. Put it on the turismo. The two will handle the same bump differently because of the shape of the cars...

Meh, tis up to you guys to decide anyway.

Sly.
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Offline DJPulP

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Re: Draculaz Versus Hinza
« Reply #34 on: March 23, 2009, 12:20:05 pm »
well i tested it with my friends PC with a NO-MOD Infernus and it was WAY easier with the normal infernus.
But anywayz...
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