World of Stunting

World of Stunting => World of Stunting Leagues => Archive => Topic started by: X on October 09, 2009, 09:57:40 am

Title: Hinza Versus Muki
Post by: X on October 09, 2009, 09:57:40 am
Challenge: A stunt involving two grinds
Deadline: 15th October

Good luck!




Hinza
Muki
WoS SL6 Region 1 [Hinza] vs. Muki (http://www.youtube.com/watch?v=1Cd_a7O4QZU#ws)http://www.youtube.com/watch?v=6eB5hDxkFxQ## (http://www.youtube.com/watch?v=6eB5hDxkFxQ#)
Title: Re: Hinza Versus Muki
Post by: Muki on October 09, 2009, 10:41:45 am
o thank u for killing me kind sir  :unsure:

GL hinza

Edit: JAJAJA IMA PPWN HINZA NOW! gonna try and land it
btw. i have heard something bout a 2 car rule or whatever. does that mean if im in a car, go up a packer and do something something with another car (bump or whatever) then im moddaring?
Title: Re: Hinza Versus Muki
Post by: Hinza on October 09, 2009, 01:13:12 pm
o thank u for killing me kind sir  :unsure:

GL hinza

Edit: JAJAJA IMA PPWN HINZA NOW! gonna try and land it
btw. i have heard something bout a 2 car rule or whatever. does that mean if im in a car, go up a packer and do something something with another car (bump or whatever) then im moddaring?

In theory, yes (:

GL to you too mate :D i actually have no clue what to do for this one, gotta bring out me creative side
Title: Re: Hinza Versus Muki
Post by: Muki on October 09, 2009, 01:35:04 pm
oh and i was also wondering, is the use of the mod which allows u to go through lampposts, breakable walls and glass and whatever allowed in SL-s? Nka thought it is but he wasnt sure :P
Title: Re: Hinza Versus Muki
Post by: X on October 09, 2009, 01:58:33 pm
oh and i was also wondering, is the use of the mod which allows u to go through lampposts, breakable walls and glass and whatever allowed in SL-s? Nka thought it is but he wasnt sure :P
No of course not, then you're making it easier to stunt. That's clearly modding. Please read the Terms of Service before continuing to use all World of Stunting network services.
Title: Re: Hinza Versus Muki
Post by: Hinza on October 10, 2009, 02:53:59 am
No, allowing more than 2 cars to be loaded into the vehicle memory pool is not modification of the stunt. So both practically and theoretically, no.
The original game can not remember more than 2 cars (the one your driving the one you drove before)

Therefor you will have to mod to have a 3rd, but im guessing were going by samp rules here (:
Actually you're completely incorrect yet again.

The original game can remember hundreds of dynamic vehicles in the static memory pool addresses. Therefore you are not modifying the game. No, we are not going by SA-MP rules, I've never even heard of SA-MP rules, so stop acting like a joke if you want to remain administrator, please learn what modification is before commenting on it.
Sorry then. I have just been told using more than 2 cars is modding from the people i stunt with. From what i have experienced from my own game is that cars and bikes remain there untill you go a certain distance away from them. But i will not start an argument about this, you are the judge of this tournament and therefor i will accept your rules.

And the refference to "sa-mp rules" was meant as the SASL's i have been in that is not from a community related to a SA-MP server using more than 2 cars havent been allowed.

I am sorry for stating that 2 cars shouldnt be allowed, i guess i just didnt know enough about the game to talk about this.

Hope i can remain an admin (:.

Oh yea, heres my entry so far:
http://www.youtube.com/watch?v=1Cd_a7O4QZU
Title: Re: Hinza Versus Muki
Post by: macress345 on October 10, 2009, 03:55:52 am
Nice Hinza. That grind was super smooth and sexy looking.
Title: Re: Hinza Versus Muki
Post by: X on October 10, 2009, 04:01:48 am
No, allowing more than 2 cars to be loaded into the vehicle memory pool is not modification of the stunt. So both practically and theoretically, no.
The original game can not remember more than 2 cars (the one your driving the one you drove before)

Therefor you will have to mod to have a 3rd, but im guessing were going by samp rules here (:
Actually you're completely incorrect yet again.

The original game can remember hundreds of dynamic vehicles in the static memory pool addresses. Therefore you are not modifying the game. No, we are not going by SA-MP rules, I've never even heard of SA-MP rules, so stop acting like a joke if you want to remain administrator, please learn what modification is before commenting on it.
Sorry then. I have just been told using more than 2 cars is modding from the people i stunt with. From what i have experienced from my own game is that cars and bikes remain there untill you go a certain distance away from them.

Yes because you haven't changed your settings to add more vehicles into the virtual memory pool. Which is not considered modding because you're not modding anything to force it to work, it just does by adding more vehicles.
Title: Re: Hinza Versus Muki
Post by: Hinza on October 10, 2009, 04:35:49 am
No, allowing more than 2 cars to be loaded into the vehicle memory pool is not modification of the stunt. So both practically and theoretically, no.
The original game can not remember more than 2 cars (the one your driving the one you drove before)

Therefor you will have to mod to have a 3rd, but im guessing were going by samp rules here (:
Actually you're completely incorrect yet again.

The original game can remember hundreds of dynamic vehicles in the static memory pool addresses. Therefore you are not modifying the game. No, we are not going by SA-MP rules, I've never even heard of SA-MP rules, so stop acting like a joke if you want to remain administrator, please learn what modification is before commenting on it.
Sorry then. I have just been told using more than 2 cars is modding from the people i stunt with. From what i have experienced from my own game is that cars and bikes remain there untill you go a certain distance away from them.

Yes because you haven't changed your settings to add more vehicles into the virtual memory pool. Which is not considered modding because you're not modding anything to force it to work, it just does by adding more vehicles.
Where exactly do i change these settings? now im getting all curious :D

All i know is that i by dannyes SCM you can do "remember cars" that makes them stay.
Title: Re: Hinza Versus Muki
Post by: X on October 10, 2009, 04:38:04 am
The main.scm script of San Andreas has the ability to send more vehicles into the virtual memory pool.

You can do it yourself through simple assembly-type programming with opcodes of San Andreas.
Title: Re: Hinza Versus Muki
Post by: Hinza on October 10, 2009, 04:54:10 am
The main.scm script of San Andreas has the ability to send more vehicles into the virtual memory pool.

You can do it yourself through simple assembly-type programming with opcodes of San Andreas.
So changing the main.scm isnt considering modding?

Kay, then its that view that is different from the other SASL's, thanks alot for answering my questions (:

Im guessing that since its possible within the physical boundries of the game, it should be allowed.

But on the other hand it might be "unnatural" to change the script, but its all a matter of opinion :D
Title: Re: Hinza Versus Muki
Post by: X on October 10, 2009, 06:27:38 am
The main.scm script of San Andreas has the ability to send more vehicles into the virtual memory pool.

You can do it yourself through simple assembly-type programming with opcodes of San Andreas.
So changing the main.scm isnt considering modding?

Kay, then its that view that is different from the other SASL's, thanks alot for answering my questions (:

Im guessing that since its possible within the physical boundries of the game, it should be allowed.

But on the other hand it might be "unnatural" to change the script, but its all a matter of opinion :D
It's not a matter of opinion, it's a matter of correct usage of terminology.

You can still actually illegally modify the games boundries using the main.scm and effectivley "modify" the stunt, and this IS against the rules because you're actually modding the game engine to allow usually impossible physical outcomes from the statistical array configuration. You clearly don't understand correct usage of terminology then if you don't understand that.

It's not about views or opinions, it's about proper usage of terminology and effective service proclamation. So please stop comparing us to these other third party websites.

Read the Terms of Service before continuing to using our services.
Title: Re: Hinza Versus Muki
Post by: Hinza on October 10, 2009, 06:29:13 am
The main.scm script of San Andreas has the ability to send more vehicles into the virtual memory pool.

You can do it yourself through simple assembly-type programming with opcodes of San Andreas.
So changing the main.scm isnt considering modding?

Kay, then its that view that is different from the other SASL's, thanks alot for answering my questions (:

Im guessing that since its possible within the physical boundries of the game, it should be allowed.

But on the other hand it might be "unnatural" to change the script, but its all a matter of opinion :D
It's not a matter of opinion, it's a matter of correct usage of terminology.
Well okay then! xD
Title: Re: Hinza Versus Muki
Post by: Rikimaru on October 10, 2009, 10:15:20 am
Hmm.. OOOOK.....


Ok hinza: your stunt was good, i like that O.O BUT..the second grind looks a lil off..like a small "tap" >.> otherwise its pure gold
Title: Re: Hinza Versus Muki
Post by: Flippa on October 13, 2009, 06:07:36 am
Nice entry Hinza.
GL Muki :)

200th Post :)
Title: Re: Hinza Versus Muki
Post by: Muki on October 13, 2009, 11:01:20 am
blahhhh

SL entry vs Hinza HD (http://www.youtube.com/watch?v=5yHjWDea_Y4#ws)

seriously i dont have a lot of free time, 9th grade = a nightmare
lots of homework
but i WILL land the stunt i want to, even if i dont make it in the deadline :P

my new one, i sure hope the thing on the dumper can be concidered a grind =/ :
[coming soon, real soon]